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Issues: Whether the premises of the club constituted a common gaming house within the meaning of the Madras Gaming Act, and whether the convictions under the Act were sustainable.
Analysis: The definition of a common gaming house under Section 3 turns on whether the house, room, or place is used for gaming for the profit or gain of the person owning, occupying, using, or keeping it. A registered society or club is a person for this purpose, being an association or corporate body within the ordinary legal meaning of person and within the inclusive definitions applied by the general clauses and penal law. The evidence showed that the club collected sitting fees from players and guests, maintained the gaming arrangement for its own income, and derived profit after allowing for the cost of cards. The absence of club accounts, despite their availability, justified reliance on the oral and documentary evidence proving profit-making use. Once the premises were found to be a common gaming house, the players were liable under Section 9 and the clerk and secretary were liable under Section 8 for assisting in and permitting the use of the premises for gaming.
Conclusion: The premises were rightly held to be a common gaming house, and the convictions of all petitioners were upheld.